Warner Bros. Interactive Entertainment will develop and publish the “Cars 3” video game, slated to be released sometime in 2017, under a pact with Disney Consumer Products and Interactive Media. The game will be developed by Avalanche Software, the game studio that Warner Bros. Interactive Entertainment relaunched after acquiring it from Disney. The Mouse House had shuttered Avalanche after it killed the Disney Infinity line last year.
The “Cars 3” title will be led by Avalanche’s John Blackburn, a video-game vet whose credits include originating the concept for Disney Infinity. As part of the deal for Avalanche, Warner Bros. Interactive Entertainment obtained rights to the studio’s Octane development engine, which will be used for the “Cars 3” game.
The “Cars 3” movie, which Disney first announced in 2013, is slated to premiere June 16, 2017. Brian Fee, a storyboard artist on the first two “Cars,” is directing.
Disney-Pixar’s “Cars” franchise has pulled in more than $1 billion at the box office worldwide. Avalanche Software previously developed “Cars 2: The Video Game,” which sold several million copies in 2011.”The Avalanche talent and technology are a great addition to our group of outstanding developers, and we are excited for this ‘Cars 3’ game as well as all of the future games the team will create under John’s leadership,” said David Haddad, president of Warner Bros. Interactive Entertainment.
Kyle Laughlin, senior VP of games, apps and labs for Disney Consumer Products and Interactive Media, added that the Avalanche team has “a deep understanding of the Disney-Pixar DNA, and a history of translating our stories into great gaming experiences.”